PAX AUS 2018 Indie Showcase Features 6 Very Unique, Homegrown Games

PAX AUS 2018 Indie Showcase Features 6 Very Unique, Homegrown Games

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Indie Showcase Features Six Very Unique, Homegrown Games

by Dylan Blight

 

Each year PAX Australia showcases a variety of homegrown games from Australian and New Zealand based developers in the Indie Showcase which is placed in the PAX Rising area that is dedicated to indie games.

This year there are six new games from a variety of genres to check out on the show floor come October 26-28 when PAX kicks off in Melbourne, Australia. The Explosion Network will be there and will look forward to checking out all of these games on the show floor.

Check out the six games feature in the PAX AUS Indie Showcase 2018 below.


SPIN RHYTHM - Super Entertainment

An interesting take on the rhyme genre. Spin Rhyme, developed by Melbourne based studio Super Entertainment has you rotating a circle around the moving track in tune to hit the notes. It'll be interesting how it plays with different controllers. 

'Spin Rhythm is an interdimensional electronic music adventure featuring fluid, analogue controls and hand-crafted levels.
Spin, tap and flow through the juiciest electronic music in the galaxy. Explore a new dimension of rhythm with old-school analogue precision. Play handmade levels in a variety of difficulty levels that perfectly match the music.'


https://www.spinrhythmgame.com


Infliction - Caustic Reality

From Clinton McCleary, the one man behind Caustic Reality an independent studio based in Sydney comes the horror title Infliction. 

Wandering through a once happy home you are tasked with trying to solve what happened within, all while a vengeful spirit (of course) attempts to get rid of you. Clinton was inspired by Fullbright's game, Gone Home for this project, which is interesting. 

There's already a demo available on Steam for Infliction as it aims for an October release.

 

'Infliction is an interactive nightmare, a horrific journey through the dark secrets of a fractured home. Unstuck in time, players wander through the heartbreaking remnants of a once-happy family, piecing together clues and struggling to atone for past sins. All the while a malevolent force follows close behind, seeking nothing but violent retribution.'

https://www.causticreality.com/infliction


Double shot - Aberrant Realities

As someone who stares in awe at those crazy bartenders that throw bottles in the air as they magically land the liquid contents into a glass, this VR game highly intrigues my funny bone.

In Double Shot from Aberrant Realities you'll be playing the role of a really skilled 80's bartender as you mix drinks and shoot bad guys. I dunno if I'm co-ordinated enough however.

'Throw yourself back into an alternative 80’s, where gangs rule the streets but the party must go on. As a hard-as-nails bartender, it’s your job to keep the drinks flowing and the bad guys off your turf. You have been entrusted with B.A.R.R - the latest and greatest in sentient drink preparation technology, and it's up to you to keep it out of the hands of those who would use it for far more nefarious purposes. Luckily, B.A.R.R is also equipped with the latest in anti-theft technology - your protection.'

https://doubleshotvr.com


DISSEMBLER - Ian MacLarty

A puzzle game for those who want a challenge from one man developer Ian Maclarty based in Melbourne.

Dissembler has a simple but addictive nature to it. It's already released on Steam, iOS and the Google Play store so I gave the first 10 levels a look and it's got a simple but addictive hook. 

'Dissembler is a subtle puzzle game about unraveling bold abstract designs one color at a time. Flip pairs of tiles to make matching color groups vanish, but that is where the resemblance to a standard match-three ends. In Dissembler no tiles will drop in to replace the ones you have matched: your task is to remove all tiles and leave behind a clean slate. The experience starts simply, leading you gently from basic principles to more and more complex puzzles, but before long it will require careful planning and lateral thinking to keep progressing.'

http://www.dissembler-game.com


Major League teleBlast - Tim Veletta

Sometimes you read the word 'hectic' in the description of a game and it turns out to be rather tame, but watching the short gameplay video of Melbourne based developer Tim Veletta's Major League Teleblast it's hard to doubt the hecticness of it all.

A game definitely made for manic multiplayer fun, you can pick it up currently 50% off what the launch price will be on itich.io or, of course, check it out at PAX with friends. 

'TELEBLAST is a fast-paced, local multiplayer, combat game set in a time of explosive teleportation. Up to 4 players can take to the arena to try to outplay and outblast their opponents in a round-by-round battle for supremacy.'

https://www.timveletta.co

 


Mars Underground - Moloch Media

With the influences of Groundhog Day and Donnie Darko looming large on this adventure game it looks like to hold the potential for a lot of evil fun. The world ends at the end of each day and Mars attempts to figure out what's going on. A collabrative effort from Moloch Media that already has an intriguing premise, art and music. 

There's currently a demo available to download or play in-browser via the website below where you can play through one day.

'It’s Mars’ first day at a new school. Except every day is his first day at a new school. Every night the world ends. Mars Underground is an apocalyptic adventure game where you relive the same day over and over.' 

https://www.molochmedia.com


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