We discuss the first two episodes of Dispatch, a new superhero adventure game from AdHoc Studio, a new team made up of former Telltale Developers, plus dive into the big news of the week, which includes Halo coming to PlayStation.

SHOW DOT POINTS

  • The hosts express excitement about reconnecting after a long time.
  • Fallout 4 Anniversary Edition is set to release soon.
  • Remedy Entertainment is facing challenges with the performance of its multiplayer game.
  • Xbox is transitioning from a console-focused company to a software brand.
  • Nintendo’s Pikmin 4 update adds new features but lacks a Switch 2 version.
  • Hades II is receiving content updates based on player feedback.
  • The gaming community is eager for new content and updates.
  • The hosts reflect on the evolution of gaming consoles and their market strategies.
  • There is a growing trend of nostalgia in gaming announcements.
  • The importance of community engagement in game development is emphasised. Mickey Mouse for Hire has been delayed to early 2026.
  • Luigi’s Mansion is coming to Switch in time for Halloween.
  • Dispatch is an office-based comedy about superheroes.
  • The game features a strong narrative and character development.
  • Aaron Paul voices the main character in Dispatch.
  • The game is structured like a TV series with episodic releases.
  • QuickTime events in games can detract from the experience.
  • The dispatching mini-game is a highlight of the gameplay.
  • Power Wash Simulator is great for multitasking while gaming.
  • Dispatch’s pricing is considered a steal at $40. There’s more equipment and gadgets to enhance gameplay.
  • Simulation games provide a relaxing escape for players.
  • Extraction shooters offer a unique blend of PvE and PvP elements.
  • The lore and setting of games can significantly enhance the experience.
  • Voice acting is crucial for character-driven narratives in games.
  • Players should demand better quality from established franchises.
  • Game mechanics should allow for fluid player interactions.
  • The design of game worlds impacts player immersion.
  • Players enjoy the risk-reward system in extraction shooters.
  • Community feedback can influence game design and improvements.

YOUR HOSTS
🎙️ Dylan Blight
🎙️ Ashley Hobley
🎙️ Ciaran Marchant

EPISODE TIMECODES

00:00:00 – Intro
00:03:00 – Fallout Day News
00:06:45 – Remedy Games Studio Shakeup
00:10:45 – Halo Is Coming To PS5
00:23:50 – Pikmin 4 Is Getting an Update, Years After Release
00:39:40 – Dispatch — First Two Episodes Review
00:48:50 – Powewash Simulator 2 Impressions
00:51:20 – Arc Raiders Beta Impressions
00:55:40 – Ciaran’s Pokémon Legends: Z-A Thoughts
01:13:00 – Outro

RESOURCES

CREDITS

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