Koalaty Critics: Assassin’s Creed Mirage – Australian Review Roundup
It’s been three years since the last mainline Assassin’s Creed. Originally conceived as DLC for Valhalla, Mirage has been reworked into a standalone that returns to the series’ roots: tighter stealth and targeted assassinations over sprawling RPG systems.
The Koalaty Critics largely welcomed this scaled-back approach, praising the focused story, beautiful recreation of Baghdad, and satisfying stealth/parkour. Several noted the non-stealth combat feels weaker than in recent entries—likely by design to discourage fighting through every encounter.
- Platforms: PS5, PS4, Xbox Series X|S, Xbox One, PC
- Available now
Watch the trailer
What Australian critics are saying
Checkpoint Gaming – 8/10 (Edie W-K)
Those who prefer the old Assassin’s Creed games will find a lot to love about Mirage… the freerunning mechanics that allow Basim to parkour uninterrupted feel natural and easy… not enough [extras] to bog you down with indecision.
GamesHub – 4/5 (Edmond Tran)
Knowing that Baghdad was the only place I needed to care about in Assassin’s Creed Mirage encouraged me to get to know it intimately, and motivated me to build a closer connection and attachment to its streets.
MKAU Gaming – 9/10 (Hayden Nelson)
If you are new or returning to the Assassin’s Creed Franchise you will not be disappointed… rich storyline and immersive gameplay.
Player2 – B (Matt Hewson & Jess Zammit)
Matt: The best thing about the game was the story. It was focused, entertaining and wonderfully acted… Basim was a character I could get behind.
PowerUp Gaming – GOOD (Leo Stevenson)
While it’s nice to have a simpler, more straightforward Assassin’s Creed game, it feels like a throwback in the wrong ways… In saying that, it’s hard not to enjoy Assassin’s Creed: Mirage.
Press Start – 8/10 (James Berich)
The solid stealth mechanics lend themselves well to creating satisfying infiltrations… open-ended assassinations are some of the series’ most engaging contracts… optional content is lacking and the story ultimately goes nowhere.
SIFTER – No score (Gianni Di Giovanni)
I found myself searching for the historical places and people just to learn more… Ubisoft have done a great job of recreating that feeling from all so long ago.
Stevivor – 8.5/10 (Ben Salter)
It’s rekindled why Assassin’s Creed was a sudden sensation… pure Assassin’s Creed is a fantastic 15-to-20-hour experience.
WellPlayed – 8/10 (James Wood)
Mirage reflects the series back onto itself with largely successful results.