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All The Trailers & Announcments From Guerrilla Collective Day 3

<p class="">Guerrilla Collective Day 3 - trailers, news, reveals</p>

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The final day of the Guerrilla Collective featured fewer games overall but had a focus on giving more in-depth developer interviews and gameplay commentary.

Check out all the gameplay and trailers from the event below.

Iron Harvest 1920+

We got a new trailer for Iron Harvest today as well as a lengthy gameplay demo for the RTS.

“A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+”

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Say No! More

The title is literal and this game is all about saying “no” more, it’s like the opposite of the Jim Carey film, Yes Man. Old school polygon graphics paired with a game all about yelling “no” at co-workers and knocking them on their asses. Sounds fun to me.

“Say No! More is a One-Button-Game that is all about saying “No!” and a stolen lunchbox. Defend yourself against mean colleagues and bosses, find mixtapes, discover the “Power of Friendship”, and learn to say “No!” more!”

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Boyfriend Dungeon

Today’s showing of Boyfriend Dungeon was a 15-minute developer walkthrough. The demo goes through the dating, the combat, exploration, upgrading weapons and more.

You can watch the full developer commentary gameplay on IGN.

“Romance your swords! Capture the hearts of weapons to level them up in this “shack-and-slash” dungeon crawling adventure.”

30XX

We got another look at 30XX today with a developer video showcasing this Mega Man-like. They talk about the development process when compared to the first game, 20XX and what changes come in this sequel. The co-op is also a big focus of the game, of course.

You can watch the full developer commentary gameplay on IGN.

“Jump, shoot, and slash your way through 30XX, the roguelike action platformer you can play with a friend! Explore lush, ever-changing worlds that mix precise platforming with fevered combat. Destroy fearsome Guardians. Master unique Powers. Rediscover the thousand years we’ve lost.”

West of Dead

A 15-minute developer commentary gameplay demo for West of Dead with discussing around the art-style and combat, including bring cover and western-genre style things into a twin-stick shooter.

The game is actually out in just a couple of days. June 18th to be exact.

“Descend into the grim and gritty world of Purgatory in this fast-paced cover shooter which combines the fluidity of twin-stick controls and tactical cover usage. Dodge behind cover as you try to outgun your enemies in the unknown procedurally generated hunting grounds.”

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System Shock

The CEO of Nightdive, the developer bringing the original System Shock back to life talks the process of recreating this classic over new gameplay.

“System Shock is a complete remake of the genre defining classic from 1994 built by a team of industry veterans. Remember Citadel.”

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The Eternal Cylinder

Developer commentary explains the eternal cylinder itself, other enemies as well as the items, lifeforms and mutations you’ll find in the game.

In the Eternal Cylinder, players control a herd of adorable creatures called Trebhums and must explore a strange alien world filled with exotic lifeforms, surreal environments, and the constant threat of the Cylinder, a gargantuan rolling structure of ancient origin which crushes everything in its path.

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Gloomwood

The final day of the Guerrilla Collective ended with a trailer for Gloomwood, a stealth-action game with horror elements. If you watched the PC Gaming Show, you would have seen this trailer already.

Trapped in a dark, Victorian city consumed by an ancient curse, you must plan your survival and daring escape using nothing but stealth, an arsenal of eccentric weapons, and your wit in this haunting adventure inspired by the immersive sims and survival horror greats of the late 90s and early 2000s.

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That was it for all of the Guerrilla Collective. It was fantastic three-day event with a lot of fantastic looking games.

You can read all about the Day 1 and Day 2 right here on Explosion Network as well.

If you’d like to check out the full stream it’s below. Let me know your favourite game or trailer in the comments section.

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Dylan Blight
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Dylan Blight

[He/Him] Dylan Blight is the Founder and Editor-in-Chief of Explosion Network, an independent Australian publication covering video games, film, television and pop culture. Since founding Explosion Network in 2017, Dylan has written and produced reviews, news, interviews, features and podcasts across the entertainment industry, while overseeing the publication's editorial direction and content.

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