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‘Life Is Strange 2’ Will Be Removed From Australian Store Fronts For Two Weeks

<p class="">If you plan on playing <em>Life is Strange 2</em> anytime in the next couple weeks and you're in Australia, best make sure you download everything you need NOW as the game is about to become unavailable for a couple of weeks.</p>

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If you plan on playing Life is Strange 2 anytime in the next couple weeks and you’re in Australia, best make sure you download everything you need NOW as the game is about to become unavailable for a couple of weeks.

The official Life is Strange Twitter account posted the following on Monday night:

“Heads up for Australian digital store customers. Life is Strange 2 will be unavailable to purchase on ALL platforms as well as re-download on PS4 for approximately 2 weeks from Wednesday onwards, while we work with the Australian age rating board (ACB) to review age ratings. This situation is temporary and only affects Australian digital storefronts. We will restore service asap and will keep you updated with any developments. Already installed LiS2 content will not be removed from your device during this period and will still be playable.”

This comes after several weeks of trouble with the ACB that initially kicked of with DayZ being refused classification, which was followed by many more odd automated classifications coming through, some of which were RC’ing games that were already available like We Happy Few because of its most recent DLC going through the system. 

Why the ACB would require games to be brought down to review any sort of system is beyond me. And they haven’t mentioned any such process happening as of writing this article. 

Life is Strange 2 is pretty low on the totem pole of games with content that the Australian Classification Board usually have problems with though. Our biggest problem in Australia for games continues to be drug use in games, specifically when drugs can be used in a way to enhance the player’s character. 

I’ve reached out to the Australian Classification Board and will update if I get a response. 


Dylan Blight
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Dylan Blight

[He/Him] Dylan Blight is the Founder and Editor-in-Chief of Explosion Network, an independent Australian publication covering video games, film, television and pop culture. Since founding Explosion Network in 2017, Dylan has written and produced reviews, news, interviews, features and podcasts across the entertainment industry, while overseeing the publication's editorial direction and content.

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