First ‘Sekiro: Shadows Die Twice’ Gameplay Shows ​​​​​​​Evolution Of The Soulsborne 

First ‘Sekiro: Shadows Die Twice’ Gameplay Shows ​​​​​​​Evolution Of The Soulsborne 

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First ‘Sekiro: Shadows Die Twice’ Gameplay Shows Evolution Of The Soulsborne 

by Dylan Blight


Along with the announcement of a March 22, 2019 release date being revealed at Gamescom 2018, developer FromSoftware and publisher Activision also revealed the first Sekiro gameplay.

The HUD for Sekiro may look similar to previous Souls games, but the gameplay is anything but just moments into the five-minute trailer as the Shinobi leaps across huge gaps and rooftops with the help of a grappling hook.

Combat also offers new ways to play including a new focus on stealth with the ability to hang from ledges, hide around corners and dive from rooftops for quick assignations.

Sekiro’s most interesting mechanic that is more in-line with Bloodborne is its restriction system. Towards the end of the gameplay, the Shinobi is killed and given a very Soulsborne-like ‘You Died’ screen, except this time with the option to resseruct. Apparently the details on exactly how the resurrection system will work when the full game releases aren't locked in, the basis is that you can resurrect and spring back into action surprising the enemies who thought you dead. If you die straight away, you’re dead, if you can kill another enemy before you die, you can resurrect again. It’s a very aggressive system that is reminiscent of Bloodborne which rewarded you with health when you landed a strike on your enemy seconds after they had hit you.

The gameplay video helps build the excitement for the game, but you’ll have a little while longer to wait yet as it releases on March 22, 2019, for PS4, Xbox One and PC

Check out the gameplay video below.


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