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Pre-Load The Call of Duty Black Ops: Cold War Alpha Right Now

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Call of Duty: Black Ops Cold War is holding a multiplayer Alpha for all PlayStation 4 players this weekend and we have all the details for you.

PS4 owners can pre-load the Alpha from either the Call of Duty: Modern Warfare or Warzone menu’s right now. You can also find the Alpha on the PlayStation Store.

The Alpha is roughly 25GB and beings at 3 AM AEST Saturday morning, wrapping-up on Monday morning at 3 AM AEST.

Here are 10 key points from the multiplayer reveal:

  • Operators/Deniable Operations – choose from a selection of skilled Operators from around the globe, each with their own classified past, and drop into deniable operations.

  • VIP Escort – a brand new 6v6 mode that introduces all-new teamwork elements. Protect or eliminate a randomly selected VIP before he escapes!

  • Combined Arms – new 12v12 game type that combines infantry warfare and vehicular combat into a single cohesive experience.

  • Fireteam – a new MP game mode where 10 teams of four face off against one another in a variety of large-scale, unique map designs with an assortment of vehicles to commander.

  • Create-A-Class – slot-based tool giving players the freedom to choose a primary, secondary, tactical, lethal, Field Upgrade, Wildcard, and full set of Perks in every loadout.

  • Wildcards – yep, they’re back. 

  • Gunsmith – up to 54 attachments per weapon across eight attach points on every primary weapon. For the first time, you can equip up to eight attachments at once on a single primary weapon with a certain Wildcard selected.

  • Field Upgrades – part of Create-a-Class, offering Cold War-era support gadgets and offensive ordnances such as the SAM Turret, Jammer, and Proximity Mine.

  • Scorestreaks – back and completely revamped. Your score is no longer lost on death and you’ll earn score multipliers for stringing together multiple kills in the same life.

  • Next-gen, Cross-gen, and Cross-play compatibility – players can party up with their friends no matter which platform they choose across current-gen consoles, next-gen consoles, or PC.

Dylan Blight
WRITTEN BY

Dylan Blight

[He/Him] Dylan Blight is the Founder and Editor-in-Chief of Explosion Network, an independent Australian publication covering video games, film, television and pop culture. Since founding Explosion Network in 2017, Dylan has written and produced reviews, news, interviews, features and podcasts across the entertainment industry, while overseeing the publication's editorial direction and content.

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