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Denshattack! is quickly being praised as one of 2026’s most inventive indie releases, blending high-speed rail grinding, score-chasing arcade action, and stylish visuals into an experience critics say is unlike anything else this year.

Australian critics have praised its gameplay loop, unforgettable soundtrack and sense of style, with many calling it one of the year’s most unique games.

Denshattack! was released in Australia on July 16, 2026, for PlayStation 5, Xbox Series X|S, Nintendo Switch 2 and PC.

Here’s what Australian critics are saying about the game.


KOALATY CRITICS – AUSTRALIAN CRITICS

Explosion Network – 9.5/10 (Jacob Hegarty)

“Playing Denshattack! is an amazing time both visually and auditorily; the story is great; the gameplay is so fun; it took me back to playing other skate games, which might seem weird, but they have done a great job of combining multiple genres into a solid and fun game. It is definitely staying on the Steam Deck as a much-needed romp to play in my spare time.”

Read the review:
https://explosionnetwork.com/denshattack-review/

Quest Daily – 9.5/10 (Rivers Flow)

“The creative ambition on display is so effusive, the gameplay is bursting with endless replayability, and the entire aesthetic is built upon such optimism and joy. The experience of playing Denshattack! is a bountiful and much-needed source of positivity. Couple with that an all-time great soundtrack, and this is incredibly easy to recommend.”

Read the review:
https://questdaily.com.au/review/denshattack-review/

The Beta Network – 9/10 (Anthony Culinas)

“A ridiculously slick and addictive score-chaser, Denshattack! occasionally derails with unfair difficulty spikes and fiddly mechanics, but its incredible presentation and satisfying gameplay make it well worth the ride.”

Read the review:
https://thebetanetwork.net/articles/denshattack-review/

MKAU Gaming – 9/10 (Sammy Hanson)

“Denshattack! is a game unlike any other, something that needs to be experienced. The arcade-style approach helps players get straight into the game, but the mass variety it offers, simple, punishing gameplay and the addiction it creates will keep players coming back for more. Every aspect of the game carries style and personality, and the music by various gaming musicians and composers is a welcome addition to the vibrant, dynamic aesthetics.”

Read the review:
https://www.mkaugaming.com/all-review-list/denshattack-playstation-5-review/

Player 2 – 9/10 (Tim Henderson)

“Denshattack presents something unique, and it does so almost flawlessly. Almost. In some ways, it’s like a silicon-valley curse of mechanics design: the closer you get to perfection, the more the imperfections stick out. It brings a very specific energy, and it’s enough to say if it looks like it may be your jam, then it may end up being extremely your jam.”

Read the review:
https://www.player2.net.au/2026/07/denshattack-review-rainbow-rail/

WellPlayed – 8.5/10 (Adam Ryan)

“Boss fights in Denshattack aren’t just a test of skill and survival; they’re an absolute spectacle. Duking it out with a girlypop mech made of trains, chasing down a walking castle, racing across sand dunes alongside a mechanised version of the sandworm from Dune. And these aren’t even the truly whacky ones.”

Read the review:
https://www.well-played.com.au/denshattack-review/

Checkpoint Gaming – 8/10 (Cass Barkman)

“Hell, Denshattack! is basically Subway Surfers on crack. I don’t say this to disparage it – Denshattack! is far less destructive than the biases and addictive qualities of the endless feed – but rather to describe the type of pleasure it affords. Denshattack! is an interesting microcosm of a larger trend around contemporary spectacle and its immediate digital sensory excess.”

Read the review:
https://checkpointgaming.net/reviews/2026/07/denshattack-review-spectacle-engine/