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Independent Australian Video games, entertainment & pop culture
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Arcade Couch

Avowed Review & State Of Play Breakdown [Arcade Couch Podcast]

Dylan discusses his time with Avowed, and we also look at some of the other reviews in the Koalaty Critics. 

Dylan discusses his time with Avowd, and we also look at some of the other reviews in the Koalaty Critics.

We also discuss the first State of Play for 2025 and all the trailers and news in the show.

Show Dot Points

  • Avowed has received mixed but generally positive reviews.
  • The game is set in the same universe as Pillars of Eternity.
  • Character creation plays a significant role in gameplay.
  • The lore and world-building are rich and engaging.
  • Combat mechanics offer a variety of play styles.
  • The game does not feature enemy scaling, enhancing player progression.
  • Dylan enjoyed the story and character interactions.
  • The game length is around 25-30 hours for completionists.
  • State of Play showcased several new titles and updates.
  • Expectations for PlayStation’s future remain cautiously optimistic. It’s been a while since I touched DevDiver.
  • Cautious optimism is key for Borderlands 4.
  • New trailers are exciting but can be confusing.
  • Remakes and remasters can breathe new life into old games.
  • DLCs can enhance gameplay but also complicate access.
  • Innovative gameplay mechanics can attract new players.
  • The gaming landscape is ever-evolving with new titles.
  • Understanding game mechanics is crucial for player engagement.
  • The balance between nostalgia and innovation is important.
  • Community feedback can shape game development.

Hosts:
Dylan Blight: https://twitter.com/vivaladil
Ashley Hobley: https://twitter.com/ashleyhobley
Ciaran Marchant: https://twitter.com/YaboyRingo

Arcade Couch Credits:

  • Music by: Dylan Blight
  • Art by: Cherie Henriques
  • Summary Show Notes: Created by Riverside.FM AI Integration

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Dylan Blight

Dylan Blight

[He/Him] Dylan Blight is the Founder and Editor-in-Chief of Explosion Network, an independent Australian publication covering video games, film, television and pop culture. Since founding Explosion Network in 2017, Dylan has written and produced reviews, news, interviews, features and podcasts across the entertainment industry, while overseeing the publication's editorial direction and content.

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Ashley Hobley

Ashley Hobley

[He/Him] As the Executive Editor of Games & Entertainment, Ash uses his sharp-eye to oversee the majority of the editorial work coming out of the Explosion Network.

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