Fall Guys is getting its first major update since launch sometime tomorrow. It includes some minor fixes as well as the addition of a new final episode.
Jump Showdown is a new final level that is a twist on Jump Club. The final level version will have you jumping over the rotating platforms like the Jump Club version, but you’ll now also have to deal with the platforms below you falling away as the round proceeds.
🚨 We’re about to drop a new level into rotation!!! 🚨
Jump Showdown – A fan-favourite from the beta! 👑
We’ll be adding it in our first update TOMORROW!
Patch-notes in the thread 😗👌
More new levels will be coming soon – along with new features & costumes 👀 pic.twitter.com/zQ4hOI70MP
— Fall Guys 👑 (@FallGuysGame) August 11, 2020
Although Jump Showdown was present in the beta, it was removed before launch. It’ll be nice to see it back in the game.
Mediatonic also listed some changes coming to the game in their first significant patch notes:
Lowered the weighting for Royal Fumble to add more final round variation
Fixed crash at launch with certain regional calendars set in the operating system
Improved messaging for matchmaking and server errors
Fixed physics behaving erratically at high framerate on levels like Tip Toe
Fixed crown in Fall Mountain not being grabbable in rare situations.
Addressed some collisions in Block Party allowing players to bypass the blocks
Fixed Parties sometimes failing due to too many requests
Addressed some special characters causing display issues in player names
Fixed Big Tease Achievement not unlocking in specific regions
PC only – Fixed certain game controller models not being detected on PC
More levels, costumes and features are also being teased to be joining the Fall Guys experience very soon.