Henry Halfhead is a unique game about the life of Henry, an odd person with half a head and a talent for possession. While Henry has no lower body from below his nose down, he does manage to get around. However, his real talent is being able to take on the forms of most things in the sandbox environment. This ability enables him to complete a wide range of tasks, from simple to complex.
The game’s mechanics initially drew me to this title, but it was the story that kept me hooked. It is a short but powerful title, and it was a great way to spend a few hours. It was also satisfying to gain another Platinum trophy. Through the game, I joined Henry from his early infancy through his formative school years, into his career, and throughout the remainder of his life. Using the game mechanics, I helped Henry with everything, from exploring his room and learning how to control his ability of possession to eating all the cake and cookies I could find. As well as solving the multitude of puzzles to be found in the world.
This game is all about discovery, with 300 unique items to possess; there was always something new to explore. Each item was different from the control, with balls allowing Henry to bounce high, planes allowing him to fly, and even books that could be opened and read. There was something fun and interesting to discover in every stage of his life. I was always keen to see where the next prompt would take me and what I would be possessing next.
The world was a unique open sandbox, and I was able to explore the space as I wished; there was a prompt on what task needed to be completed. However, the tasks could be hidden, and I was allowed free rein to do what I wanted till I wished to progress. This open space expanded with each task completed, allowing me to further explore the world’s options and discover additional items to possess and play with.
This blend of tasks and freedom gave me a sense of control over the game’s narrative, allowing me to experience the story at my own pace. The story was beautiful, and as I do not wish to spoil it, I will just say that it was heartfelt and interesting. There is an option to play the game with a second player. I did not take advantage of this, but I believe it would be great for a short game session with a parent and child or a couple.
I spent a little more time working on the Trophy list, bringing my total playtime to around five hours. I believe this game would be a fun option for couples or parents playing with their kids since it is easy to access.
(Review code provided to Explosion Network.
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