Titanfall 2 — Pilot sprinting past a towering Titan on a war-torn battlefield

Ex-Pile of Shame : Titanfall 2

Six years late to the party, right on time for a modern classic: a blistering campaign, surprisingly tender buddy story, and still-snappy multiplayer.

What I Played

Modes
Full campaign, ~2 hours of multiplayer
Difficulty
Normal
Playtime
~6 hours (campaign), ~2 hours (multiplayer)
Synopsis
You play Jack Cooper, a rifleman thrust into the Frontier Militia’s pilot program who inherits BT-7274, a Vanguard-class Titan. Together you push through IMC forces, forge trust, and attempt to stop a super-weapon.

It’s been many months since my first entry into the Ex-Pile of Shame journal, but I’m back—and Titanfall 2 was absolutely worth finally checking off.

Play

Lost in the 2016 Crowd

When it launched—sandwiched between Battlefield and Call of DutyTitanfall 2 got overlooked by many. I wasn’t playing either; I was knee-deep in Mafia III and PSVR. I loved the first game’s speed, wall-running, and mech duels, and the promise of a true single-player campaign had me curious… then life (and more games) happened.

BT-7274 looms protectively over Jack Cooper amid smoke and sparks

Apex Pulled Me Back

Enter Apex Legends in 2019. Respawn’s BR hooked me, then started threading in Titanfall lore. That was the nudge: I finally played Titanfall 2—and loved every second. When people call it one of the best FPS campaigns of its generation, they’re right.

Campaign: Fast, Smart, and Surprisingly Warm

The Frontier is a messy, occupied space: the corporate IMC versus the rag-tag Frontier Militia (you fight for the Militia). The game doesn’t drown you in exposition; it drops you into a living war and lets set-pieces and chatter fill in the rest. The bond with BT works—deadpan humor, earned trust, and a few genuinely touching beats.

“From my point of view, the Militia are evil.”

Gunfeel is pristine—no surprise if you’ve played Apex. On Normal I only died a handful of times, mostly from botched jumps, not firefights. The headline level swaps bombast for clever design—more Portal puzzle-box than corridor shootout—and it rules. The campaign never outstays its welcome either; ~6 hours felt perfect.

Pilot wall-running across an industrial complex above a firefight

Multiplayer: I Slept, It Slaps

I dipped in for a couple of hours and immediately wished I’d been there at launch. Wall-runs, grapples, Titans dropping like meteors—it’s chaos with control. And yes, there’s still a community on PS4.

“Oh! I know that gun!”

As an Apex fan, the shared DNA is a treat—familiar weapons, factions, and tech sprinkled throughout. Lore brain satisfied.

Titans trading heavy fire in a neon-lit arena

Wrap-Up

Titanfall 2 isn’t just one of the best FPS campaigns of its era; it’s one of the best shooters, full stop—tight, inventive, heartfelt. I’m thrilled to have filled in more of the Titanfall/Apex universe.

“Where’s Titanfall 3?”

Ex-Pile of Shame #2 title card: Titanfall 2