As a PlayStation super-fan, I’m aware of how my credibility is diminished by not having played all the Uncharted games, but I have a semi-legit excuse. You see, back when Uncharted: The Lost Legacy released I had to edit a spoiler-cast the Explosion Network posted at the time, and in doing so I got several of the big moments spoiled for me.
(Spoilers in this article too)
These included the last mission, Sam’s involvement and the ending. This isn’t to say that you can’t enjoy a good thing knowing what’s going to happen, I simply didn’t feel like rushing out to play it at the time.
So when I saw the game on sale for, I think less than $10 at Christmas time in 2019, I finally picked it up. And yes, it took me nearly six months to get around to literally unwrapping the shrink-wrap on the case.
EX-PILE OF SHAME #5: UNCHARTED: THE LOST LEGACY
What I Played: The campaign
Playtime: 7-8 hours
Synopsis: In order to recover a fabled ancient Indian artefact and keep it out of the hands of a ruthless war profiteer, Chloe Frazer must enlist the aid of renowned mercenary Nadine Ross (from Uncharted 4: A Thief’s End). Venturing deep into India’s Western Ghats mountain range, Chloe and Nadine must learn to work together to unearth the artefact and fight their way through fierce opposition to prevent the region from falling into chaos.