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New Release Dates For ‘The Last of Us Part II’ & ‘Ghost of Tsushima’

<p class="">Sony along with developers <em>Naughty Dog</em> and <em>Sucker Punch </em>has given an update on the release dates for their respective upcoming games this morning.</p>

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Sony along with developers Naughty Dog and Sucker Punch has given an update on the release dates for their respective upcoming games this morning.

The Last of Us Part II has a new release date of June 19th. This comes after it was originally delayed ‘indefinitely’ on April 3rd and its original release date of May 15th was left empty.

Although the new release date for The Last of Us Part II does only move it a couple of weeks down from its original release, the game is currently reeling from a massive leak that seemingly came from within the company.

Naughty Dog gave the following statement on the leak and the delay via their Twitter page.

“We know the last few days have been incredibly difficult for you. We feel the same. It’s disappointing to see the release and sharing of pre-release footage from development. Do your best to avoid spoilers and we ask that you don’t spoil it for others.

The Last of Us Part II will be in your hands soon. No matter what you see and hear, the final experience will be worth it.”

The feudal Japan action game, Sucker Punch has been delayed by a couple of weeks. The game will now release on the 17th of July. Again, only a delayed of two weeks from its original release date of June 26th.

On Twitter Sucker Punch said the following about the delay:

“There have certainly been challenges in adapting to game development in a Work From Home environment, but thanks to an incredible effort by our worldwide team, Ghost is nearly ready for release… There are a few finishing touches to apply and bugs to squash – so we’ll put these extra couple weeks to good use.

We hope you all are staying safe. We can’t wait for you to play, and we’ll have many more details on gameplay to share very soon!”

Dylan Blight
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Dylan Blight

[He/Him] Dylan Blight is the Founder and Editor-in-Chief of Explosion Network, an independent Australian publication covering video games, film, television and pop culture. Since founding Explosion Network in 2017, Dylan has written and produced reviews, news, interviews, features and podcasts across the entertainment industry, while overseeing the publication's editorial direction and content.

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