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Next Update For The Elder Scroll’s Online Gets Delayed A Week, But Greymoor Is Coming Soon

<p class="">It’s a busy time for MMO’s at the moment with many people in self-isolation or working from home, choosing to catch up with friends through in-game worlds. It’s also a tough and interesting time for developers working from home, especially those launching a game during this time, or in the case of Zenimax Online, launching a massive update.</p>

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It’s a busy time for MMO’s at the moment with many people in self-isolation or working from home, choosing to catch up with friends through in-game worlds. It’s also a tough and interesting time for developers working from home, especially those launching a game during this time, or in the case of ZeniMax Online, launching a massive update.

The Greymoor update for The Elder Scrolls Online is on track to launch May 26th for PC and Mac with the PS4 and Xbox One release following on June 9th. This is a week later than originally planned, but not a massive push. This isn’t to say it is not proving to be a challenge for the team at ZeniMax Online.

Matt Firor, the game director at ZeniMax Online Studio’s recently posted an open letter about the release date change for the upcoming update for Elder Scrolls Online. He also talked about the massive amount of new players that they haven’t recently seen jumping into the game.

“Despite the challenges, we are still on track for Update 26 and the Greymoor Chapter to launch only one week late. Now that Update 26 is on the PTS (check it out!), we are confident that we will be able to launch Tuesday, May 26th on PC/Mac and Tuesday, June 9th on Xbox One and PlayStation 4. This of course could change if something happens outside of our control. Remember, we haven’t launched a major ESO update while working remotely before, and unforeseen problems can and do crop up.

As you are probably aware, we have more people playing ESO right now than at any point since 2015. We are very grateful that ESO is able to provide so many people a welcome respite from the ongoing crisis. So far our servers have been holding up under the strain of so much activity, but as the massive number of you playing does not seem to be subsiding, we have recently added more server capacity to PC EU to ensure that it stays that way.”

You can read the full post HERE for more from Matt.

Dylan Blight
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Dylan Blight

[He/Him] Dylan Blight is the Founder and Editor-in-Chief of Explosion Network, an independent Australian publication covering video games, film, television and pop culture. Since founding Explosion Network in 2017, Dylan has written and produced reviews, news, interviews, features and podcasts across the entertainment industry, while overseeing the publication's editorial direction and content.

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