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Forever Skies Early Access release has been delayed into the first half of 2023

<p class="">The upcoming Early Access launch of Forever Skies has been delayed after a wave of positive and constructive feedback.</p>

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The upcoming Early Access launch of Forever Skies has been delayed after a wave of positive and constructive feedback.

Developer Far From Home has decided to delay the Early Access release of Forever Skies after over 80000 people played their demo in a week, which led to a bunch of constructive criticism and the decision to expand the build before the Early Access launch. 

You can find a deep dive into what the team wants to achieve before launching into Early Access in a new blog post, but the key points are:

  1. Fundamentals of under the dust gameplay

  2. Deeper location variety

  3. Fundamentals of airship damage and repair

  4. More airship customization

  5. The scientific approach to survival

Andrzej Blumenfeld, Gameplay Lead, Far From Home, said:

“The scope of what we want the final game to be hasn’t changed much. But what we want to add now for the start of Early Access vs what we planned to add as later updates have shifted notably. The level of praise and attention floored us we received for our demo, so now we want to deliver more content right out of the gate. The team collectively decided they wanted to create a stronger Early Access first impression, but to do this comfortably, we need more time.”

Forever Skies will now release in Early Access sometime in the first half of 2023. “We know the first half of 2023 is a little vague to some, but that is all we have agreed even amongst ourselves,” said Pawel Jawor, Brand Manager, Far From Home. 

In our hands-on preview earlier in the year, Wil James wrote positively about his time with the game:

“The Forever Skies demo was impressive with its setting and mood, and the promise of expanding an airship with more compartments and gadgets whilst exploring the desolated remains of Earth is certainly an intriguing concept.”

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Dylan Blight
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Dylan Blight

[He/Him] Dylan Blight is the Founder and Editor-in-Chief of Explosion Network, an independent Australian publication covering video games, film, television and pop culture. Since founding Explosion Network in 2017, Dylan has written and produced reviews, news, interviews, features and podcasts across the entertainment industry, while overseeing the publication's editorial direction and content.

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